[vos-announce] VOS 0.20.0 released!

Peter Amstutz tetron at interreality.org
Mon Jul 19 05:59:26 EDT 2004


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I am pleased to announce that version 0.20.0 of the Virtual Object
System (VOS) has been released.  This version represents a major
rewrite from the previous versions and has been a long time coming,
and we hope you will find it interesting!

Major features of this release:

* Multithreaded architecture based on thread pools; VOS code is
threadsafe

* Extension system allowing users to modify any aspect of Vobject
behavior at runtime

* Flexible security model supporting identities and groups

* Support for the Abstract 3D Layer has been implemented as a plugin
to the Crystal Space engine, this makes it easy to use VOS to
develop multiuser 3D applications with Crystal Space

* Application framework providing support for command line parsing,
configuration files and dynamically loaded plugins

* Plugin-based OmniVOS server makes it easy to configure a custom
VOS server for a variety of tasks

* Persistance layer can keep site state up-to-date in MySQL database
or filesystem

* New search language for selecting and downloading many objects at
once

* Blender Python script to export Blender 3D scenes to A3DL

* Debian packages available

Please note that the VOS 3D client Ter'Angreal has been rewritten from
scratch and unfortunately does not support most of the features
present in the previous release.  As it is lacks much in the way of
friendly end-user applications, this release is intended mainly for
developers.


What is VOS?

The Virtual Object System (VOS) is a flexible platform that provides
an object-oriented interface to describe, relate and and manipulate
information over the network, simplifying application development.
The Interreality project is a collection of Open Source, Free Software
projects based on the VOS platform. The goal of the Interreality
project is to develop a free and open platform for multiuser 3D
virtual reality and interactive, collaborative 3D virtual spaces. As
part of this effort we have developed the Virtual Object System, a
powerful networking platform that has also been applied to many
applications outside of virtual reality including hypertext content
management, revision control and graphical user interfaces. The VOS
community is small but growing and we invite you to join us.


[   Peter Amstutz   ][ amstutz at cs.umass.edu ][ tetron at interreality.org  ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]
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