[vos-d] Skeletal Animation support (.x style)
Jason Moyers
masonjoyers at gmail.com
Mon Apr 24 13:12:59 EDT 2006
So last week I stumbled on this: "Loading and displaying .x files without
DirectX" http://www.gamedev.net/reference/programming/features/xfilepc/
I have skimmed through the article and at glance what appears to need to
happen is as follows:
Add Bone, SkelModel and SkelAnim classes to A3DL. These would provide
"generic" skeletal support for A3DL.
Add a .x Loader/Parser to CS.
Add the new skeletal animation support to CSVOSA3DL.
I am considering this a top priority, so I am starting work on it now. I
will provide updates as they arrive and welcome comments.
Jason
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