[vos-d] status and scheming
Karsten Otto
otto at inf.fu-berlin.de
Mon Dec 4 05:08:34 EST 2006
Am 01.12.2006 um 19:37 schrieb S Mattison:
> "Now-ish" is a great interpretation of it. The server can't send
> everyone a packet every nanosecond.
>
Exactly. I was thinking somewhat in the lines of a simplified per-
world NTP (RFC 1305).
> And I don't think it should 'degrade' to server-client, I think
> that all machines should be servers of their own spaces. At least,
> that's how it worked out in my head, for my VOS. (And when I really
> look at TerAngreal and the other VOS apps, it seems as though such
> an architecture is easy to set up. Just bundle the client and the
> server in a single executable, and fork the thread when the user
> wants to share his/her own content, aye?
>
Well... Ideally, everybody should host their own content (or at least
avatar). However, most people nowadays are smart enough to install a
personal firewall, protecting their machine from the evil Internet.
Yet the same people are rarely skilled enough to configre the
firewall to let others access their hosted content. Thus the current
practice in VOS *not* to host avatars on the client machine, but
instead construct one the world server via a factory (or manually if
the world allows that).
World linking obviously is a different situation, here everybody
really should host their own world. However, I havent really seen
this done in VOS yet, apart from the basic hypercard linking you see
in the Ter'angreal start world. There only was some talk of (re?-)
implementing portals some day.
> -Steve
>
Karsten (kao)
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