[vos-d] parameterized views

Peter Amstutz tetron at interreality.org
Tue Dec 12 15:28:09 EST 2006


On Tue, Dec 12, 2006 at 01:06:20PM -0700, S Mattison wrote:
> Don't forget Aspect Ratio/Field of View, and Near/Far clipping planes. Can't
> have a camera without all the bells and whistles. ;)
> 
> But I think I see what you mean. Groups of objects, or some such, are
> considered 'views'? So a 'camera view' would be the collection of preset or
> active cameras in a world? Or do I not see what you mean?

You're a little off base.  Here, read this, then reread this thread.  It 
should make more sense:

http://en.wikipedia.org/wiki/Database_view

(Except that in VOS we're not talking about SQL tables, we're talking 
about Vobject structures and a more object-oriented rather than 
relational paradigm).

[   Peter Amstutz  ][ tetron at interreality.org ][ peter.amstutz at gdit.com ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu  18C21DF7 ]

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