[vos-d] parameterized views
Peter Amstutz
tetron at interreality.org
Tue Dec 12 15:28:09 EST 2006
On Tue, Dec 12, 2006 at 01:06:20PM -0700, S Mattison wrote:
> Don't forget Aspect Ratio/Field of View, and Near/Far clipping planes. Can't
> have a camera without all the bells and whistles. ;)
>
> But I think I see what you mean. Groups of objects, or some such, are
> considered 'views'? So a 'camera view' would be the collection of preset or
> active cameras in a world? Or do I not see what you mean?
You're a little off base. Here, read this, then reread this thread. It
should make more sense:
http://en.wikipedia.org/wiki/Database_view
(Except that in VOS we're not talking about SQL tables, we're talking
about Vobject structures and a more object-oriented rather than
relational paradigm).
[ Peter Amstutz ][ tetron at interreality.org ][ peter.amstutz at gdit.com ]
[Lead Programmer][Interreality Project][Virtual Reality for the Internet]
[ VOS: Next Generation Internet Communication][ http://interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey: pgpkeys.mit.edu 18C21DF7 ]
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