[vos-d] Physics Braindump
Benjamin Mesing
bensmail at gmx.net
Tue Feb 27 16:14:51 EST 2007
On Tue, 2007-02-27 at 11:03 -0500, Peter Amstutz wrote:
> On Tue, Feb 27, 2007 at 09:03:44AM -0500, Reed Hedges wrote:
>
> > Each object should be internally responsible for deciding how it
> > responds to physical forces (messages requesting movement), I think.
> > This would be ideal, at least. It allows you to distribute physics
> > computation load by just distributing objects on different sites
> > (servers). Will this work? Will it work when an object a on Site A
> > is moved, detects its collision with object b on site B, sends it a
> > force message, etc.?
>
> There's two problems with that: [..] the second is basic
> Newtonian physics, that for each action there is an opposite reaction,
> so if I push on a box, the box also "pushes back"
I do not see the problem here. Reed was saying, that the object should
decide how it *responds* to force. If e.g. a humanoid object wants to
push a box, it sends a force message to itself and the object.
Regards Ben
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