[vos-d] SecondLife geometry
Mark Wagner
carnildo at gmail.com
Wed Jan 10 21:58:28 EST 2007
On 1/10/07, Reed Hedges <reed at interreality.org> wrote:
>
> Does anyone know if you can do boolean operations with prims? I vaguely
> recall that you can apply a few "cut out" operations but not completely
> general prim-prim boolean ops??
>
You can perform various CSG-like transformations on prims, but
SecondLIfe does not support CSG. I suspect that this is because the
prims are converted into meshes for rendering: CSG on meshes is a
non-trivial problem. It may also be related to the physics engine
they use.
--
Mark Wagner
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