[vos-d] SecondLife geometry
S Mattison
s.mattison at gmail.com
Mon Jan 15 13:11:24 EST 2007
Not entirely unlike it, but with kkrieger, they procedurally generated
*everything in the game*. Textures. Numbers. Models. Levels. Music. Sound.
Everything.
I think they're just talking about procedural models, however, none of that
other stuff.\
-Steve
On 1/15/07, sconzey <sconzey at gmail.com> wrote:
>
> Isn't this called procedurally generated content? Not entirely unlike
> what they did with .kkrieger (http://en.wikipedia.org/wiki/.kkrieger)
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