[vos-d] [www-vrml] RE: [x3d-public] X3D Game Engine?

Bruce Lehmann brucel at spafon.com
Wed Mar 14 23:56:02 EDT 2007


VOS, according to their thread, is working on a VRML/X3D Importer

 

  _____  

From: chris [mailto:dragonmagi at gmail.com] 
Sent: Wednesday, March 14, 2007 7:02 PM
To: info at 3dnetproductions.com
Cc: www-vrml; x3d-public at web3d.org; VOS Discussion;
vrspace-dev at lists.sourceforge.net
Subject: Re: [www-vrml] RE: [x3d-public] X3D Game Engine?

 

Lauren,

you were clear enough - I was just reinterpreting a bit because I don't
think I have seen 
such a thing for x3d. But there are some potential candidates as a starting
point, such as vos, vrspace or deepmatrix, to 
perhaps link with an X3D browser. I just don't know enough about them
to comment on their specific strengths/weaknesses.

chris

On 15/03/07, Lauren Gauthier <info at 3dnetproductions.com> wrote:


Granted. And Flux Player/Studio are probably as close to X3D
game engine's rendering and authoring tools as it gets right
now. Perhaps I didn't express myself clearly. What I am
looking for is an actual complete or partial open source 
client/server implementation that can work with X3D.

Cheers,
Lauren


> -----Original Message-----
> From: owner-www-vrml at web3d.org [mailto: owner-www- <mailto:owner-www-> 
> vrml at web3d.org] On Behalf Of Tony Parisi
> Sent: Wednesday, March 14, 2007 7:33 PM
> To: 'Hatt, Ronald (Ron) (LT)'; x3d-public at web3d.org; 'www-
> vrml'
> Subject: [www-vrml] RE: [x3d-public] X3D Game Engine?
>
> X3D *is* a game engine; it's just not a very good one yet.
>
> Add physics and particles (already in the Revision 1 
> plan), and some form of
> spatial partitioning, and *then* it's a real game engine.
>
> Tony
>
>
> > -----Original Message-----
> > From: owner-x3d-public at web3d.org [mailto:owner-x3d-
> public at web3d.org] On
> > Behalf Of Hatt, Ronald (Ron) (LT)
> > Sent: Wednesday, March 14, 2007 5:12 PM 
> > To: x3d-public at web3d.org; www-vrml
> > Subject: RE: [x3d-public] X3D Game Engine?
> >
> > Doesn't the OS Delta3D game engine already support X3D? 
> > It is something to check into.
> >
> > Ron Hatt
> > Naval Postgraduate School
> >
> >
> > -----Original Message-----
> > From: owner-x3d-public at web3d.org [mailto:owner-x3d-
> public at web3d.org] On
> > Behalf Of Lauren Gauthier
> > Sent: Wednesday, March 14, 2007 4:29 PM 
> > To: x3d-public at web3d.org; 'www-vrml'
> > Subject: [x3d-public] X3D Game Engine?
> >
> >
> >
> > Hello list,
> > 
> > I'd like to run this here to get an idea of the general
> > consensus about game engines for X3D.
> >
> > I feel that sooner or later, we're going to need some
> kind 
> > of X3D game engine if we ever hope for visibility around
> > the likes of MS XNA and plenty others.
> >
> > I'd like to get feedback with regard to open source
> X3D/VRML 
> > client/server projects if any, that have been undertaken
> in
> > the past that are not Java based.
> >
> > Also, which amidst the current crop of general open
> source 
> > game engines that you know of, would be considered good
> > candidates for X3D?
> >
> > In essence, that could be servers or server components
> that
> > can do more than multi-user avatar and chat. I am not 
> too
> > concerned about the authoring side of things, but the
> server
> > side. Specially something that works well with
> databases.
> >
> > If there are no such things then I'd welcome suggestions 
> or
> > links to libraries that could be used as building
> blocks,
> > preferably written in C++, Perl or other languages that
> lend
> > themselves well to Web development, while of course 
> being
> > able to utilize X3D.
> >
> > Finally, are there currently supported X3D players in
> the
> > works (other than Contact versions) which have a server
> side 
> > counterpart or otherwise built-in networking?
> >
> > Cheers,
> > Lauren
> >
> >
> >    _____  ___      __   __ ___  ______   ___   ___   ___
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> /
> > /____/ /____/   /_/ |__/ \___/ /_/    /_/   /_/\_\ \___/
> > ______________________________________________________ 
> >  * * Interactive Multimedia - Internet Management * *
> >   * * Virtual Reality - Application Programming  * *
> >    * 3D Net Productions  www.3dnetproductions.com
<http://www.3dnetproductions.com> *
> >
> >
> >
> >
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