[vos-d] XOD questions

Len Bullard cbullard at hiwaay.net
Thu Mar 15 23:36:11 EDT 2007


Be fair, Peter.  It is the X3D instance you have to import, not the schema.

The schema is baroque to put it mildly.  I'm not sure if it is used for
import.  BS Contact has a validating switch, but I've not tried it.  The
schema is useful for the x3d-edit utility, but even then, not too many peole
edit graphics like a document unless the are already very familiar with the
tree.

len


From: vos-d-bounces at interreality.org [mailto:vos-d-bounces at interreality.org]
On Behalf Of Peter Amstutz

Well, the idea was more to support the ability to import other file 
formats (X3D comes to mind, although it's maybe not a good example since 
it's really an example of how not to design an XML schema) using a 
straightforward XSLT transform.  Of course, we haven't yet tried writing 
any transforms so I don't know if it's actually feasable.






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